An exploration into what happens when you are able to create visual stories that are indistinguishable from reality: post-truth, post-cinema, theoretical photorrealism.
…or “what you must know about designing for retina display and high-density screens”.
Pixel density it’s an often misunderstood subject: some people think that the solution it’s just to design everything at twice the size that they used to, but actually it’s a little simpler and more complicated than that… at the same time.
Be sure to also check the text version on Medium and remember:
- Design in vector shapes
- Design at “1x”
This will probably come in handy on a few weeks, so I better save this for later…
There are many artists with career spanning several decades and many of them trying to fit into the current trends as well. But David Bowie was the only one who could actually be called a chameleon. He didn’t have to try to fit into new musical styles; he anticipated them, shaped them, and influenced their most relevant artists. And then, he could humbly create fantastic covers of one of their songs.
I used to think that film was just about a good story, compelling visuals and good acting. Tony Zhou’s vimeo channel features a series of videos called Every Fame a Painting where he de-constructs and analyzes the work of several directors on an fun and easy way to expose what makes film such a unique form of art